First crappy dungeon painting done, now off to the real stuff

Okay, after getting stable diffusion to generate all kinds of stuff for me, I've got a first crappy-looking dungeon, with 90% of the code written by ChatGPT. But hey, it is a full dungeon level with weapons and armor and a NPC in it! And drawing stuff on top of other stuff!

In the end, debugging was painful, damn Javascript. At some point some subclass returned not a DrawingObject(URL) but the URL itself. A strongly typed language would just have seen that. Oh well.

Now for the fun part - getting ChatGPT to be the player's opponent in the game.

But that's for next update.

 



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